Friday, January 30, 2015
A Matter of Selection
One part of the Brassica oleracea plants that exhibit the most variation are the leaf length by the stem, lengthwise. For example, one kohlrabi leaf (by the stem) is 12 cm and a collard’s leaf is 38 cm (by the stem). I think that there is a lot of variability in domestic forms of Brassica Oleracea because artificial and selective breeding makes the plants have particular traits plant breeders want in their plants. Another reason is because of descent with modification, along with natural variation and mutations. The plants could randomly change at anytime due to mutations and natural variation. Natural variation is the process where mutations randomly occur when the genes are copied. The part of the plants that seems to be the same is the stems width. I think this is because they all are the same species and they only had mutations that affected other traits. Evidence of this is that 3 kohlrabi stems were about 1 cm in width and 3 collard stems were about 1 cm in width as well. In order for plant breeders to change this characteristic, they would have to breed with other plants or place the plants in an environment so they might be able to adapt to their new environment.
Thursday, January 29, 2015
A Matter Of Selection
- The anatomical trait that has the most variation, in my opinion, would be the shape of the plants’ leaves. 3 groups of plants has smooth-edged leaves, 2 groups had wavy edges, and 1 group had frilly leaves with small limb-like pieces sticking out from the main part of the leaf. The most ranged trait of the plants was the height of the plants’ stems. The highest plant’s stem was 4 feet 1 inch, whereas the smallest one was only 10 inches.
Type of leaf
|
smooth edge
|
wavy edge
|
frilly limbs
|
# of plant groups w/this
|
3
|
2
|
2
|
- The reason for the extreme variety in the plants’ traits is due to a long-period change in the gene pool of the species. Even though all the plants shared a common ancestor, some, due to artificial selection, were mated and whose offspring had inherited traits that were recessive, but were present in both parents. Also, in some cases, new phenotypes may have entered the population due to mutations. Natural variation may also have caused so many split-off phenotypes. Plants with many offspring would have some offspring that had unlikely, recessive genes that resulted in radical (yet useful) phenotypes. If these offspring mated with similar plants to produce more offspring that had the same outlandish phenotype, then descent with modification predicts that over generations a subspecies would evolve.
- I believed the most consistent quality of the plants to be the length of their leaves. While all the plants didn’t have exactly the same length, the similarity is why I thought is to be the least varied trait. The averages of five species’ plants is shown below. While a difference of 7 inches (15 being highest and 8 being lowest) may seem large, this is a difference of only about half a foot, not nearly as large as the difference in heights, stated above.
- For plant breeders to cause this consistency to become non-consistent and create variation, they would have to breed two organisms with the outlier numbers. If a small-leaved pixie cabbage and a small-leaved kohlrabi were to create offspring, it would be a very likely chance that their offspring would have small leaves. If these offspring were to mate with other plants that had small leaves, it would be likely that they would produce small-leaved plants. If breeders were attentive and made sure to mate only the smallest-leaved plants, a new subspecies of plants with tiny leaves would emerge.
Blog Post Assignment 9: A Matter of Selection
1. I
think the part of the Brassica oleracea plants that has the greatest
variation is leaf shape, texture, and overall appearance, excluding
color. The plants were short and smooth, long and bumpy, wide and
round, and plenty more. Just looking, you can tell the different kinds
of plants apart easily. The table below shows the differences between 8
plants and some of their leaves’ characteristics. Texture, thickness,
leaf length, shape, and other unique qualities define each plant. When a
person sees the garden, the different plant shapes are the most obvious
difference. If I have to differentiate between different plants,
describing the leaf shape is the easiest way to distinguish which plant
is which. The second data table expresses the greatest range of
difference: height. Within the same species, the 10 inch tall cabbage
and the three feet tall broccoli coexist. That is quite a large range;
who would imagine the heights could vary so much? The average height is
around 22. Each individual plant is very unique, and the height of each
one clearly shows how different they are.
Table 1
Cauliflower
|
Kohlrabi
|
Kale
|
Cabbage
|
Collards
|
Broccoli
|
Brussels
|
Romanesco
| |
Thick/
Thin
|
thick
|
medium
|
thin
|
thick
|
thick
|
thick
|
very thick
|
thick
|
Texture
|
smooth, soft
|
smooth
|
rough bumpy
|
smooth, tough
|
smooth
stalky
|
smooth
|
tough, rigid bumpy
|
rough
|
Shape
|
rounded, slight curves
|
rounded crinkled edge
|
crinkly edge, long
|
round, bowl-like
|
roundedcurved
|
round, short curved in
|
crinkly round
|
curved, long
|
Leaf Length
|
9 inches
|
12 inches
|
7 inches
|
6 inches
|
11 inches
|
7.5 inches
|
7.5 inches
|
12 inches
|
Other
|
thick stalks
|
bulb bottom
|
circular ball of leaves
|
very thick stalks
|
yellow flowers
|
Table 2
Cauliflower
|
Kohlrabi
|
Kale
|
Cabbage
|
Collards
|
Broccoli
|
Brussels
|
Romanesco
| |
Height
inches
|
25
|
21
|
24
|
10
|
16
|
36
|
15
|
29
|
2.
There is so much variability in Brassica oleracea because of many of
the ideas in the theory of evolution. We know the common ancestor, the
parent plant of the Brassica oleracea, and it doesn’t look much like any
of the Brassica oleracea that are in our garden. This is because of
many things, some of which being descent with modification, natural
variations, and mutations. Descent with modification refers to how a
plant's offspring is slightly different from the parent plant, so over
time, descendants of the plant look very different. Natural variation
and mutations both refer to the random changes in traits that happen to a
plant, making it live differently. Both can be passed on to children
through their genes, and may continue on through their offspring. With
food plants as well as animals, it is also common for humans to modify
the plant growth through selective breeding and artificial selection.
Both describe the ways that a plants traits can be modified to get the
desired result. All these factors have added to the great variation in
Brassica oleracea. Naturally, the plants changed and gained different
traits in different environment. Then, humans all over the world changed
each plant to get what they wanted. Now, all these things caused the
diversity of Brassica oleracea.
3.
I think the aspect of the brassica oleracea plants that is the most
similar is the color. Most of the plants are a muted, forest green
color. Many plants have yellow stalks, or even parts of the leaves are
yellow, and a few plants are part purple, but the color scheme with them
all is very similar. That may seem silly, because yellow, green and
purple are all different colors, but it is the way they appear in the
plants. The color is muted and darkish, and there is nothing
outrageously bright. You can see clearly the parts of the green plants
that fade into purple, and the same with yellow, so the connections
between the colors are clear. I think that the colors are similar
because for a plant, there is no reason to need a different color. For
animals, they might eventually evolve to become a color better matched
to their environment for better survival, but plants cannot really hide
from whatever will eat them. And humans wouldn’t be inclined to prefer a
plant specifically because of its color. Also, the chlorophyll in them
makes them appear green, so it may be difficult for them to remain any
other color.
Table 3
Cauliflower
|
Kohlrabi
|
Kale
|
Cabbage
|
Collards
|
Broccoli
|
Brussels
|
Romanesco
| |
Color
|
medium green;
white stalks
|
dark green;
purple stalks and root
|
dark green;
purple stalks
|
light purple, some green;
light white stalks
|
Medium green;
white stalks
|
muted, medium green;
white stalks
|
dark, murky green;
white stalks
|
dark green;
white stalks
|
4.
To change the color of a plant, breeders just need to breed the plants
that have the color they want and ignore the rest. If they bred enough
of that one color, they could eventually end up with a majority of a
non-green plant if they discarded all the green ones.
Blog Post Assignment 9
Blog Post Assignment 9
All the Brassica Oleracea plants are rather huge now. One example of the variation is the length of the different species of leaves. The broccoli and our collards have the about the same height, at about 30 centimeters, while the kale was the b. oleracea plant with the shortest leaves, only at about 21 cm. The greatest range of variation seemed to be the color of the plants. Most of the plants are mainly green with a little bit of purple mixed in, while the kale is about half and half with green and red.
As the Brassica Oleracea family has been grown, there has been many instances of reproduction between the plants. Whether this was by human hands or nature, it demonstrates artificial breeding and natural selection. As the plants reproduce, descent with modification takes place, which inputs new genes and modifications that assists a plant adapt to its current environment. Natural variations also occur, for some plants mutate on their own, while others die out due to their inability to adapt.
All of the plants in our garden consist of long stems and rather large leaves. However, others have extreme differences, as others have flowers, or shriveled leaves. I believe this is because some may have interbred in the same environment, while others may have grown in an environment with numerous bugs. Therefore, the flowers are meant to attract bugs, while the others are trying to be inconspicuous. Also, this is shown by the fact that the kale and collard greens are similar in length, while cauliflower and kohlrabi are similar in length. This shows the relevance to each other, and also the possibility of interbreeding.
To obtain traits, plants would have to go through selective breeding in hope that the offspring would receive the traits desired and required to survive. However, some situations may require the input of science to input traits that the plant does not have through genetic modification. Therefore, the plant would have the trait through modifica
Tuesday, January 27, 2015
Who Wants To Live A Million Years?
Evolution Questions
It took me only two generations to survive the goal of 1 million years. It took this long plainly because I guessed correctly. I didn’t look over the list of the advantages and disadvantages, so I didn’t know which species survived well in what conditions. This suggests that most species should have long legs and necks to help them get food from high places like trees and they should have fur to keep them warm in the winter.
The first round I won, the three species I had all had stripes, which allows them to be blend in with their surroundings. So after that, I chose the species that had stripes and long legs, so that they can hide from predators, and if the predator finds them, my species can out run them.
Yes, genetic drift does greatly affect the theoretical population. Having traits randomly multiple allowed the species to quickly adapt to their surroundings and survive.
Long necks and stripes seemed to be dominant phenotypes, while short hair and spikes were recessive phenotypes. In each situation you could tell the recessive and dominant alleles by observing the traits that survived through several generations.
- Short legs and thick fur
- Short fur and long legs
- Spikes and stripes
- Long legs
- I would add more traits to choose and adapt to in the simulation.
- Add more powerful processing for scenarios such as the plague.
- Add a completely new species.
- Have some aspects be aquatically based.
Friday, January 23, 2015
Who Wants to Live a Million Years: Analysis of a Natural Selection Simulation
- It took me 4 generations to win a game. It probably took this long because I needed to get used to the process so I would know what to do when the land changed. It took me 3 generations to figure out that to have fur, they needed the fur on top of their heads also. For most real species on earth this means that it takes a lot to survive. There may be periods when they almost die out, and it is mostly based on luck. Even when I got to choose the adaptations, I still lost.
- When if I first played the game, I chose mostly randomly because I didn’t know how it worked. I chose a striped tall, and one green, one red short. Over time I realized that a variety of phenotypes would help me survive, so I changed so that the phenotypes that I selected at the start of the game were usually two long legged- one skinny and one fat, one striped and one colored, and one short-fat and furry. Having this variety allowed me to survive because the great range allowed me to almost always have at least one creature that would be fine in the new environment. I found that some phenotypes were dominant over others, such as fatness, so I needed only one rather than two.
- Yes, this population of creatures would be greatly affected by genetic drift because if there was a change in allele frequencies that was for an unnecessary gene at the time, and then there was a change that made that allele necessary, that would be very bad for that species. Evidence of genetic drift in the game is when randomly the traits change, even when I did not add in a mutation.
- The dominant alleles are tall, fur, and fat or normal size, and I could tell because those traits were most likely to continue as the years went on, when other traits would disappear. The recessive traits were skinny, short, and hairless, because they would eventually fade out as the other traits became more useful. If it ever got too hot, I had to add in a skinny one because they couldn’t stay on their own.
- A. With cold conditions, the creature would need to adapt to have fur on their heads and be fat, usually it would fine if they were still tall.
B. With hot conditions, they needed to adapt to be tall, skinny, and furless so they wouldn’t overheat.
C. With a large predator, they had to be striped to camouflage (although it wasn’t always necessary), and had to be tall so they could run away.
D. With tall food, they needed to be tall also so they could reach the food.
6. To more realistically represent natural selection and evolution, I would improve the game in several ways. One way would be to show more change over time in the creatures - even though they did change, they were still the same basic creature the whole game, whereas in the reality of evolution, creatures today barely have traces of their common ancestor. I would also change how there was a hints book. part of it is necessary to make people play the game, but in reality there is no saying what each change will affect. It is also random in real life, so knowing what the adaptations do isn’t all that helpful. And lastly, I would add it more traits, to make a more realistic example of what traits could change and end up as. It is not as black and white as the game makes it seem, some things kind of blend together.
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